Templar's Bezier Builder【Udon Sharp】 VRChat
The Bezier builder has two sliders, 1 for the overall percentage of the orb and another that determines the length of the curve. It also has an empty that can be animated as needed. Requirements : UdonSharp, VRCSDK, Unity Version 2019.4.31f1 Included: CubicBezierBuilder.asset CubicBezierBuilder.cs TemplarsBezierBuilder.prefab How To Change Into a Single Curve: Change "PointsT" to 4 in the inspector and the "CurvePairs" to 1. Feel free to then delete the empties named P4 to P12. Set the Animation speed to 0 if you dont want the empty to animate. By Setting the Curve Percent you can get any point on the curve. Cubic Equation source: https://en.wikipedia.org/wiki/B%C3%A9zier_curve# I hope this helps anyone looking to find a curve solution for UdonSharp. :)